Sourced gameplay timeline

HexaDome Tactics Updates

Three gameplay-changing milestones explain which older demo advice became stale. This is a focused rules timeline, not a claim to contain every promotional post.

Official Steam announcements · checked Sep 8, 2026
26AUG
2026
Major pre-launch combat update

Less RNG, Better Control

  • Dice removed; attacks now hit deterministically.
  • Random critical rolls removed.
  • Cover and Disengaging reworked.
  • Every Champion retuned for deterministic combat.
  • Multiple Tactics, States, Marked, Focus, Dizzy and Jokers reworked.

Source: Official Steam announcement archive

11MAR
2026
Demo update

Champion Play Order

  • Players could arrange Champion action order during deployment.
  • 8-Ball Defense and attack damage were each reduced by one.
  • Adamantine and Go On! were removed from remaining team Tactic rosters.
  • Spectator Mode was added to Duel Mode.

Source: Official Steam announcement archive

18FEB
2026
Major demo rules update

Scoring, Arena & Tactics Rework

  • Zone control changed to Champion majority.
  • Matches ended at two controlled zones or after five rounds.
  • The arena was reduced from seven zones to three.
  • Campaign Act 1 introduced mechanics progressively.
  • Hype currency and manual card draw were removed; sponsor tiles granted a free Tactic Card.

Source: Official Steam announcement archive